April Update
about 1 year ago
– Wed, Apr 30, 2025 at 03:47:45 PM
Hey guys! Got some great news this go round!
Programming
Sahi's route is pretty much done! I just have a few finishing touches to put on the endings, and of course when the CGs are done I'll need to go back and add those.
May will be for Lune's route and then... gosh, I can't even believe I'm saying this, the game will be...done? Well, ready for alpha testing anyway!
Speaking of, Aalam's route is already in final testing.
Once I have all the obvious kinks worked out I'll just be going back through for a final polish, adding some animations here and there, and just generally doing what I can to make the game the best it can be...
This is happening guys!
Music
Sahi's theme is nearly ready! The composers have been sending me some great updates. Check out a little sample below!
I am hoping to have the rest of the themes ready by May so that I can make an update to the demo on Steam.
Steam
Steam sent me a scary email that CC had been removed from the Steam Next Fest...considering that will be a big boost in advertising I was a bit bummed, but it turned out to just be an accident! So... if you see CC during the Steam Next Fest and haven't wishlisted it yet, give it a wishlist! It greatly helps the game's visibility.
CGs
The CGs are going GREAT! I ended up going with just one artist to keep a more consistent style, though there are some "Guest" CGs that will be in the game as my budget is dwindling.
The CG artist has finished all the "new" CGs, and is now just working on CGs that Erupan already had sketches for, so it should go pretty fast! Here's a little sample below. Using Erupan's sketches, the CGs also match the original CGs more, which I'm excited about!
Conclusion
I'm super pumped for what's to come! Thanks you guys for all your support despite the setbacks I've had, I really appreciate it!
March Update
about 1 year ago
– Sun, Mar 30, 2025 at 11:22:56 AM
Hello all! Let's jump in.
Voice Lines
I started using snippets to make inserting the voice lines easier, which took a bit to set up but streamlined the workflow. I also have my boyfriend helping me insert lines now as well, so that I can focus on camera animations and coding in the new CGs.
Programming
I'm at scene 12/22 for Sahi's main route, things got a bit busy at work for me and slowed me down. But I don't anticipate it taking much longer now that I'm getting help with the voice lines!
CGs
I wasn't happy with the first CG from one of the new artists, so I decided to just use one instead of the two. It will make the CGs take a little longer, but they should still be finished in time. It will also allow for a more consistent CG style.
Two new CGs have been completed, I've posted some WIPs in the discord.
Writing
I don't think I'll be adding much to Sahi's route, I was much happier with it compared to Aalam's. But there are a few things I want to adjust or add to, mostly in the endings. Another reason why programming the main part of the route shouldn't take that long.
Music
I'm poking the composers, I hope to have an update on the three new songs soon.
Conclusion
That's it for me! Not much to say but that progress marches steadily onwards.
February Update
over 1 year ago
– Tue, Feb 25, 2025 at 11:04:46 PM
Happy February!
Lots of progress guys! I have new CG stuff at the bottom, so spoiler alert if you don't want previews!
Programming
It's happening!!
Aalam's route is fully programmed, all it's missing are the last CGs. I'm currently working on Sahi's route with 1/30 scenes done. February was hella busy for me so I didn't get as much done as I wanted, but here's hoping I'll finish Sahi's by mid March. I don't plan on adding nearly as much as I did to Aalam's route. Sahi's route has always felt more "complete" to me, probably because the childhood friends to lovers romance is an easier one for me to write.
I just did something that will make the coding go way faster, too--finally making use of snippets so I can input the voice lines with a click instead of having to type them over and over.
Yay programming!
Once Lune's route is done, I want to go back through the whole game and just add some polish and things like more animations, effects, etc. I sprinkled in some of that for the spellcrafting in Aalam's route, but there's always room for improvement. First though, I need to get a finished product.
Voice Acting
Voice lines are in for all the mains, I'm just missing one side character. Hopefully I'll be able to get in touch with them soon. But for the time being, all the lines I have are in the game and I just need to code them in!
CGs
Most of February was spent on this, and I have found new CG artists! I have one currently working on the new CGs, and one finishing up the one's Erupan was sketching. Here are some previews! I'm super excited for how they're turning out.
SPOILER ALERT
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Sketch by: YandNis
Coloring by: Pedro
Conclusion
I'm still pretty happy with my progress, and now that I've found CG artists and the voice lines are mostly taken care of things are back to smooth sailing. Next month I should have some updates for you about the music, and hopefully I'll have more news about Sahi's route. I have still been uploading testing previews in the Discord for those who want more sneak peeks!
January Update
over 1 year ago
– Sun, Jan 26, 2025 at 12:57:35 PM
Hello friends!
I have a lot of progress to share. I've finally gotten back into a groove.
Writing
I've added about 5,000 words to Aalam's route. This encompasses two new scenes that I hope will enhance the building romance. I'm thinking about adding one more for the overall flow of the route, but I'll see when playing through again if I feel it's necessary.
Programming
Now this is where I've made some major progress. I've added in all but one of the new backgrounds, most of the voice lines, and transitions/camera animations for nearly two-thirds of Aalam's route (not including the endings). I will definitely be finishing that up before January is over, and hopefully the endings as well.
CGs
I have started the hunt for a new CG artist. I have a few people doing test CGs to see if they can match Erupan's style. There are about 13 CGs left unfinished by my count, so I wanted to make sure the new artist has plenty of time to finish things up before December.
Erupan had done a fairly complete sketch of the assassin CG, so I finished that one myself and added it into the game. I have also changed the CG variables so that the gallery only shows you a CG for the current terra you've chosen (male/female/skin tone) so it won't confuse people by saying they have something missing when it's really just customization options.
Music
I will be adding three new songs to the game, one for each of the LIs. The composers have started work on it and the plan is for them to be complete by March.
Voice Acting
I am still waiting on some lines from a few VAs, but for the most part these have all come in. I'll keep poking the ones who haven't delivered.
Demo
Since the demo has a new background, CG, and voice lines, I think I will release a new update in April to include the new music. It's gonna look so fresh and so clean!
Kickstarter Rewards
No real progress on these but I just wanted to let you guys know I still have them in mind.
Shining
I have a design concept for the points screen and ending screens, I just have to program them in.
Game Guide
I'll start on this once I finish the routes. Since it'll be fresh in my mind I'll be doing Aalam's guide after I finish his route, Sahi's after his, and so on and so forth.
Lore Book
This will be worked on after release.
NPCs
Once I finish working on the routes, I'll be reaching out to you to get the details about your character and where you want them to appear.
After Stories
These will be worked on after release.
Early Release
I will be sending out keys on Steam and Itch.io once the game is complete, and two weeks later, it will be made public.
Side note, the pinups were posted long ago, please let me know if you weren't aware/haven't had access to yours!
Conclusion
We are moving right along and I think I finally got out of the slog I was stuck in with everything that happened in 2024. 2025 is a new year, it is Celestial Crown's year! I'm still planning on a late December launch, I'm confident I can make it.
December Update
over 1 year ago
– Mon, Dec 30, 2024 at 06:03:09 PM
Hello all! A short update while I recover from the holiday, all the VA scripts have been given out and I already have some lines in! From now I'll be focusing all my attention on programming and testing the routes.
I found a new tester! So hopefully I'll be able to beat out all the bugs before release for minimal patches afterwards.
I am still looking for a new CG artist, but there are only a few left so I'm not too concerned, I'm focusing on programming for now and once I have a better stock of what I need I'll begin that search again. I originally had a backup already but that fell through. No worries though, I'll find someone to finish strong!